The Log class sends log messages to the Log server.
A Log object accepts messages via log() and sends them to the log server.
Constructs a Log object with parent() parent.
Constructs a Log object the parent() that's currently in Scope.
Returns true if at least one disaster has been logged (on any Log object), and false if none have been.
The disaster need not be committed - disastersYet() returns true as soon as log() has been called for a disastrous error.
Returns the identity of this log; this is a string which can be used to locate log data in the logfile.
Returns true if this object is other or a child of other (through the parent() chain), and false if not.
Logs m using severity s. What happens to the message depends on the type of Logger used, and the log server configuration.
Returns a pointer to the Log that was in effect when this object was created. This object's id() is based on the parent's id().
The return value if parent() may be 0.
Sets s as the minimum severity messages must have to be logged.
This static function returns a string describing s.
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